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Flurry: damage type changes to Holy, and also sweeps the impact location with swords for 5 seconds. Cannot reduce the cooldown below 10 seconds. Rapid Descent: damage type changes to Lightning, and for every enemy hit by the impact, also reduces the remaining cooldown by 1 second. Each Avatar will attack for 280% damage as Physical. Rise Brothers: also summons 3 Avatars of the Order for 5 seconds. Part the Clouds: damage type changes to Lightning, and for 5 seconds after the impact, one random enemy within the area (roughly 50% larger than the impact zone) is hit with a lightning bolt every second for 605% damage as Lightning and Stunned for 2 seconds. Superheated: damage type changes to Fire, and the ground at the impact location also burns for 6 seconds, dealing 310% damage as Fire per second to all enemies who pass over it. Thorns of the Invoker Set (Set Bonus for 4 items): after casting Bombardment, the Crusader takes 50% reduced damage for 20 seconds.Diablo II: Resurrected Review - Pile Of Old Bones. Belt of the Trove (Legendary Belt): increases the damage of Bombardment by 400-500%, and every 4 seconds, automatically directs a cooldown-independent Bombardment on a random enemy within 40 yards. The intervals between shots do not change. The Mortal Drama (Legendary Two-Handed Flail): increases the damage of Bombardment by 400-500%, and doubles the amount of Bombardment shots (normally to 12, or to 2 with Impactful Bombardment rune). Lord Commander: reduces cooldown by 35%. Potentially, all five blasts can pinpoint the same location. Targeted: The damage type changes to Holy, and blasts no longer scatter randomly, instead seeking targets nearby (if possible, they continue to fall on the initial target, provided the latter was an enemy instead of location). Note that the damage of a single impact is more than the combined damage of five normal blasts. To compensate for this, the damage dealt is increased to 3320% and its radius increases to 18 yards.
Impactful Bombardment: Instead of 5 shots, a single blast is fired.Mines last up to 6 seconds after they are laid. The mines explode when enemies walk near them, dealing 160% damage as Fire to all enemies within 10 yards. Mine Field: The damage type changes to Fire and each impact scatters 2 mines onto the battlefield (anywhere within 30 yards of the impact location).
Annihilate: The damage type changes to Fire and the spheres will always critically strike foes foolish enough to be damaged.Visually, stones are replaced with barrels. Barrels of Spikes: The damage of each barrel is increased by 200% of the Crusader's Thorns damage.This rune shows the target location 0.35 seconds before the impact Diablo II: Resurrected Review - Pile Of Old Bones